Workshops & Training
In addition to being a whole lot of fun, our workshops allow you to learn by playing with technology. Most of our classes are project-based, building practical working pieces and experiences that you can take with you and build on.
We teach out of the Los Angeles area, but are able to travel to teach custom workshops for makerspaces and other businesses.
Software-based workshops
We primarily teach creative coding and touchdesigner application development. Build interactive animated experiences and understand how to incorporate 3D graphics, shaders, video, and other elements effectively into your work.
Sculpture-based workshops
Make a beautiful object that incorporates digital fabrication techniques, algorithmic design, animation, interactivity, LEDs, or a whole host of other topics.

Camera / Play
(An intro TouchDesigner Workshop)
Date: January 2026
Location: Near DTLA (TBD)
Build your first (or one of your first) TouchDesigner projects and install it for the public to play with!
You’ll make a camera-based interactive piece that you can modify on the fly as a fun projection or screen-based installation. This 2-session workshop will help you get a handle on TouchDesigner and some basic camera tracking interactivity.

2-Day Pixel Array
Date: February 2026
Location: Near DTLA (TBD)
Learn how to build and program an open source Volumetric LED Pixel Array using Addressable LEDs and TouchDesigner.
Let us come to you.
We can tailor a workshop to fit the needs of your group. Whether you’d like a one-day experience or a week-long working session, we can work with you to define the project or curriculum, plan travel, and deliver an incredible and engaging learning experience.
Topics:
– LED Pixel Mapping (TouchDesigner)
– Digital puppeteering (TouchDesigner)
– 3D Modeling for Graphics (Blender)
– Sculptural element design (Blender / OpenSCAD / OnShape)
1
Step One: Request consultation
We’ll chat with you about your group, your budget, and goals for an interactive workshop session.
2
Step Two: Book and prep
Once we get the basic details worked out, including travel logistics, we’ll gather components and fabricate anything needed to run the workshop.
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Step Three: Create and inspire
We’ll then work with your group and help them have a memorable, fun, productive experience learning how to build their interactive work.
